I'm glad you asked! I am Ramón - a german based Concept Artist and Illustrator. I specialize in environmental art. I design and paint architecture, sets, backgrounds and environments for film and interactive experiences. Also, I love Ramen, funny people and playing video games once in a while. Who are you and what brought you here?
Being a concept artist my core service is to provide you with various sketches and constructive thoughts base on your detailed briefing and design challenges. Following this, I provide design solutions that will strengthen your project and help you and your team to focus on your goals and vision. Here is an overview of my services:
I started working professionally as an illustrator while still at university in 2008. After working a couple of years in an animation studio I began my freelance career as a concept artist in 2016. I'd say I gained lots of experience over the years working in the industry both in-house and as a freelancer. Here are a few selected clients I worked for:
Puma · Google · Skan · IBM · ProSieben · Wempe · BMW · Volkswagen · Audi · Samsung · Wild Turkey Whiskey · Airbus · Hyundai · Innogames · Ricola · Trivago · Deutsche Fernsehlotterie · Voith · AboutYou
And here are a bunch of studios I enjoy working with:
Onformative (Berlin) · Demodern (Hamburg) · Frostmotion (Denver) · Studio 100 (Munich) · Sehsucht (Hamburg, Berlin, Munich) · Parasol Island (Berlin) · Optix (Dubai, Hamburg) · Blynk (Hamburg) · Ce+Co (Hamburg) · A.One Studio (Hamburg)
But the journey goes on. There are many things I want to learn and talented people I want to work with.
Please never hesitate to contact me! Get in touch and we discuss the details. If I am busy at the moment I'll do anything to make an interesting project fit my schedule. When the timings and deadlines of your project are tight, please make sure you have a clear briefing ready when contacting me. This will save us time figuring out the goal of our collaboration and we can focus on the ideas and pretty pictures.
My two favorite pieces of software are Adobe Photoshop and Blender 3D. The two are just the perfect duo for me.
Yes. Not always but mostly my layout of a scene is built in three dimensions. This saves time and is more accurate. Both are very valuable factors in a production setting.
I do have a day-rate. But it might vary depending on your business field and the timeframe of your project. On occasion, I do work on a fixed rate covering the whole project. But as mentioned, this depends very much on your project. Please contact me and we discuss the details.
Usually, I work remotely in my own studio. I do enjoy solitude and isolation which helps me to concentrate on the process. But if the task requires working in-house with a team I am very much open to join your team.
Yes indeed. I also enjoy talking about and teaching my craft. I used to teach workshops and courses about
at the following schools:
Not yet. But I'm working on a couple of ideas. I'm really interested to teach more and get young people interested in this craft. I do have a Youtube Channel online with a couple of explorations. If I am going to upload something in the future I'm pretty sure this would be the place. Feel free to subscribe.
I do enjoy a subtle sense of history behind the image. Some indication of a story. Aesthetically I strive for a clear focal point, but also a rich set so the audience can wander around before returning to the focus. Technically I always gravitate to interesting perspectives, some sense of depth and structure.